Chris Moeller
Software Engineer
I create software to bring joy to people, improve their health, or save them time.
I create software to bring joy to people, improve their health, or save them time.
I fell in love with computers when I first played Monuments of Mars on my dads CAD computer. From there, I started building PC's, spent some time in 3d modeling / animation, game development, and back-end and front-end development. I've worked with small startups, large corporations, and had started my own mobile app company with my wife.
My main focus right now is working on cross-platform software that improves lives, with regard to health, connections, or entertainment.
In my spare time, I play multiplayer games with my wife, play with my cats, garden & hydroponics, or play around with solar and electronics projects.
A 2d mining multiplayer game for Android, desktop, and iOS
A multiplayer art game
A app that lets you input your food, medicine, workouts, sleep, and anything else.
The book will teach you how to create a game from scratch, using vanilla JavaScript, light HTML and CSS for displaying graphics and text.
Track your tasks through the day, and time elapsed per task
A background clock that can tell you the time at custom, regular intervals
A physics based Angry Birds like game