Working more on flash Diablo game– porting to engine.
Porting my Diablo/RPG game to my game engine to hopefully tidy up development, and seperate basic functions from the game itself, to abstract them into two seperate pieces. Finally got the hero moving again, and the screen scrolling, as well as the A* and collision working. I added entities+ enemies, and going to work on …
Working more on flash Diablo game– porting to engine. Read More »